Abstract

Procedural generation of urban environments is a very difficult problem to solve. Most solutions use predefined production rules which lock them into only few different variations of the result. This works well when producing new urban environments but fails when it comes to the expansion of them. Most cities are too complex to model using an approach which utilises predefined rules. By using an example based approach instead, it is possible to expand any city and still have the new street network follow the layout of the original city, regardless of complexity. This paper describes a method of extracting the necessary information from the GIS database OpenStreetMap and expanding the cities using an example based approach presented by Aliaga et al. The paper will also show how blocks, parcels and buildings can be generated to fit within the urban environment.


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Published on 01/01/2011

Volume 2011, 2011
Licence: CC BY-NC-SA license

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