Recent developments inmesh and point generation are reviewed. These include: minimal linput meshing, fast meshing for very large problems, volume-to-surface meshing and the generation of cluouds of arbitrary objects. Several examples are included to illustrate the effectiveness of the developed techniques
Abstract Recent developments inmesh and point generation are reviewed. These include: minimal linput meshing, fast meshing for very large problems, volume-to-surface meshing and the [...]