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Abstract

Several rules for redistributing geometric edge-coefficient obtained for grids of linear elements derived from the subdivision of rectangles, cubes or prisms are presented. By redistributing the geometric edge-coefficient, no work is carried out on approximately half of all the edges of such grids. The redistribution rule for triangles obtained from rectangles is generalized to arbitrary situations in 3-D, and implemented in a typical 3-D edge-based flow solver. The results indicate that without degradation of accuracy, CPU requirements can be cut considerably for typical large-scale grids. This allows a seamless integration of unstructured grids near boundaries with efficient Cartesian grids in the core regions of the domain.

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Published on 01/01/2005

DOI: 10.1016/j.jcp.2004.11.034
Licence: CC BY-NC-SA license

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