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== Abstract ==
Particle tracking within an underlying flow field is routinely used to analyse both industrial processes and natural phenomena. In a computer code running on a
distributed-memory architecture, the different behaviour of fluid-particle systems must be taken into account to properly balance element-particle subdivision among processes.
In unsteady simulations, the parallel efficiency is even more critical because it changes over time. Another challenging aspect of a scalable implementation is the initial particle
location due to the arbitrary shapes of each subdomain. In this work, an innovative parallel ray tracing particle location algorithm and a two-constrained domain subdivision
are presented. The former takes advantage of a global identifier for each particle, resulting in a significant reduction of the overall communication among processes. The latter is
designed to mitigate the load unbalance in the particles evolution while maintaining an equal element distribution. A preliminary particle simulation is performed to tag the cells
and compute a weight proportional to the probability to be crossed. The algorithm is implemented using MPI distribute memory environment. A cloud droplet impact test
case starting from an unsteady flow around a 3D cylinder has been simulated to evaluate the code performances. The tagging technique results in a computational time reduction
of up to 78% and a speed up factor improvement of 44% with respect to the common flow based domain subdivision. The overall scalability is equal to 1.55 doubling the number of
cores.
== Full document ==
<pdf>Media:Draft_Content_653816879722_paper.pdf</pdf>
Return to Baldan et al 2022a.
Published on 15/02/22
Submitted on 15/02/22
Volume IS02 - Advanced Particle Methods for Continuum Mechanics, 2022
DOI: 10.23967/particles.2021.007
Licence: CC BY-NC-SA license
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